Frankenthing

Description: Disassemble and re-purpose something you own. The idea is to explore the materiality of the world around us and discover affordances in what we thought was immutable.  In this assignment you will get comfortable finding materials at home, integrating them into your creative projects, and finding tools to aid your process. Additionally, you will… Continue reading Frankenthing

Tools Deep Dive

In class we’ve also discussed the framework of “low floor,” “high ceiling,” and “wide walls” to evaluating learning technologies. Before we fully launch into the final project phase of the class, let’s take a moment to review the various lab tools that we’ve spent the first half of the semester learning and explore their “high… Continue reading Tools Deep Dive

Tech Critique

Critique an educational technology through the theoretical and design lenses we have examined so far. The critique involves an analysis of the design decisions of a learning technology — both the explicit and implicit intentions of the designer. The critique might directly inform your final project, and it might be used for the related work… Continue reading Tech Critique

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Tech in the Wild

So far in the course, we have considered theoretical approaches to the learner, learning, and knowing, and explored theories that help us understand how technology can play a role in learning. In this assignment, we ask you to observe a learning technology in practice and to attend to the context in which it is used.… Continue reading Tech in the Wild

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Dream Toy

Part 1: Co-designPart 2: PrototypePart 3: Final Overview Co-design a tangible learning artifact with a child, develop it through iterative prototypes, and then build a final version you will give to the child as a gift. (It could also be a gift for another child.) The artifact might be: You will draw on your readings… Continue reading Dream Toy

3C’s Essay

Draft Due: Tue, Feb 13Final Due: Tue, Feb 20 By the time this assignment is due, we will have read about and discussed the core learning and educational theories that this class is based on: Constructionism, Constructivism and Critical Pedagogy. These theories are broad and contain many ideas and concepts. The goal of this writing… Continue reading 3C’s Essay

Rube Goldberg

Description As a class, you will build a single Rube Goldberg Machine, using the GoGo boards with various sensors and actuators, the laser cutter, and the lab’s woodshop tools. The Rube Goldberg Machine you build will consist of 6 stations, each of which takes a particular sensor input and has to activate the following sensor in… Continue reading Rube Goldberg

Lab Safety & Norms

These safety norms apply at all times in the lab. There are additional safety precautions for each tool; make sure you read these before using a tool. Woodshop Protocol Storage Cleanup Machine & Tool Sign-Up We want a collegial and supportive community in the lab, and encourage lab users to help accommodate each others’ needs. As… Continue reading Lab Safety & Norms

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Creative Code Remix

Description Every programmer is a bit of a code thief. The practice of recycling or remixing code is a valuable way to learn from more advanced programmers, it allows you to do things you would hardly be able to do from scratch, and it also saves you a lot of time. In this lab assignment,… Continue reading Creative Code Remix